Let me add as a bonus that I got the name for the episode from the movie, "Predator 2." Here we are in 2023, with an episode full of weird layouts and nasty traps! Both of our maps from that speedmapping event got modified and ended up in Spiritworld. I've always known that Newhouse is one of the few besides myself that likes Episode 4 the most from the original game, so I asked him if he'd be interested in collaborating on it. Then, after organizing an Elder World-themed speedmapping event in May of 2022, I decided that it's time to start working on it. I actually started planning on doing an Elder World-themed episode in 2021 but it never really kicked off. ZIGI: The main inspiration was the fourth episode, the Elder World. ZIGI: It took us about ten months to make the episode, plus an additional two weeks to make the modifications for the re-release. 10, if I remember correctly - I'll try to remember them all later on! ZIGI: We had quite a lot of people involved with code, textures, modeling, sound, music and playtesting. SC: How big was your team for this project? We also have a small but quite active Quake mapping community in Finland (where Newhouse and I are from), so far we have released two episodes and currently working on our third. There's a lot of new faces popping up in the Quake mapping Discord (there's a lot of old ones, too) and there's a good amount of mapping events happening on a regular basis! ZIGI: The modern Quake modding scene is doing pretty good, in my opinion. SC: We’re excited to feature such a modern Add-on, originally released earlier this year! What can you tell us about the modern Quake modding scene? Nowadays, I barely have time to play anything because all my free time goes into various mapping projects. I was mostly a multiplayer guy for a long time but played some community content every now and then. ZIGI: Although I've been playing Quake since 1996, I only started mapping for it in 2019. NEWHOUSE: I found my passion for Quake mapping in early 2015, but started actively creating since 2016, so about eight years. How long have you both been making levels? SLAYERS CLUB: Congratulations on the release of the Spiritworld! We’re excited to have you join the roster of Quake Add-ons. Want to know more about this Copper mod -infused community creation? Read our exclusive Nods to Mods interview below as we go behind-the-scenes with this new Add-on and give a warm welcome to its authors joining us all the way from Finland: Newhouse & zigi! Get ready for an otherworldly trip with our latest free Add-on for Quake! Inspired by Quake's fourth episode, step into the imaginative Spiritworld today! SPIRITWORLDĭownload and play Spiritworld by visiting the in-game Add-ons menu for Quake, available on PC, Xbox One, PlayStation 4 and Nintendo Switch, with backwards compatibility on Xbox Series X|S and PlayStation 5. New Add-on Available: Spiritworld for Quake
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